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Fortgeführter Thread

30. Another case where the conversation options differ between the Sega CD and other versions. But this one is not a simple case of misplaced or cut texts. It's far more insidious.

It turns out there's a bug in how the game handles conversations, causing it to set the wrong bit flags. I should have noticed earlier, when Guybrush never (?) says "Geeze, what an obvious sales pitch" to Cobb.

I don't think ScummVM can fix this.

Ich steh auf solche feinen Details! Hatte darüber erst kürzlich gelesen und wollte mir das jetzt mal selbst in der deutschen Ausgabe ansehen:

Für die EGA Version von Monkey Island hatten sie ja nur 16 Farben zur Verfügung und mussten da dann wohl etwas mit der Farbpalette jonglieren. In der Szene mit der großen, animierten Leuchtreklame wechselt die Aktivierungsfarbe daher im Inventar plötzlich von Hell-Lila auf Rot. Das war mir bisher nie aufgefallen! 😅

Fortgeführter Thread

27. Another thing the Sega CD inherits from the DOS CD version is the shortened version of the scene where you bribe the cannibals. I have no idea if these lines were cut deliberately or by accident. I think the longer version is funnier.

The CD version does print the "Oooh, that's nice." line, but it gets immediately overwritten by the next one.

(People who have seen the source code say there was an even longer version, but it was commented out.)

Fortgeführter Thread

25. While you can still fall off the cliff, and bounce right back off the rubber trees below, in the Sega CD version there is no Sierra style "game over" message.

I never owned a Sega CD, and I don't know what games were released for it. But I'm just going to assume from now on that it was the one gaming console in existence where nothing got killed in any game. Ever.

While on the subject of Monkey Island trivia, here's an old one: The Mêlée Island clock tower behaves different in the CD version. There, the clock description changes every time you examine it. In the floppy version, it changes only if you leave the room after examining it, and then come back to look at it again.

And it's probably down to a single line of code added for the CD version. (See alt text for further analysis.) Intentional? A bug fix gone awry?

cc: @mixnmojo