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Xanathon<p><span>Advection and growth system in </span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener" target="_blank">#C4D</a><span> &amp; </span><a href="https://social.phantanews.de/tags/Xparticles" rel="nofollow noopener" target="_blank">#Xparticles</a><span><br><br></span><a href="https://www.youtube.com/shorts/SZFXvJzyFbM" rel="nofollow noopener" target="_blank">www.youtube.com/shorts/SZFXvJzyFbM</a><span><br><br></span><a href="https://social.phantanews.de/tags/render" rel="nofollow noopener" target="_blank">#render</a><span> </span><a href="https://social.phantanews.de/tags/rendering" rel="nofollow noopener" target="_blank">#rendering</a><span> </span><a href="https://social.phantanews.de/tags/particles" rel="nofollow noopener" target="_blank">#particles</a></p>
Xanathon<p><span>Another </span><a href="https://social.phantanews.de/tags/Wormhole" rel="nofollow noopener" target="_blank">#Wormhole</a><span> WIP. I created a circular cloud </span><a href="https://social.phantanews.de/tags/VDB" rel="nofollow noopener" target="_blank">#VDB</a><span> in </span><a href="https://social.phantanews.de/tags/Embergen" rel="nofollow noopener" target="_blank">#Embergen</a><span> and added that to the scene (after finding out about the VDB-importer in </span><a href="https://social.phantanews.de/tags/XParticles" rel="nofollow noopener" target="_blank">#XParticles</a><span>). There are quantizing lines in the cloud, most visible in the foreground, I think I have to change the Voxel size to uprez the VDB. Stay tuned.<br><br></span><a href="https://social.phantanews.de/tags/3DArt" rel="nofollow noopener" target="_blank">#3DArt</a><span> </span><a href="https://social.phantanews.de/tags/CGArt" rel="nofollow noopener" target="_blank">#CGArt</a><span> </span><a href="https://social.phantanews.de/tags/CGI" rel="nofollow noopener" target="_blank">#CGI</a><span> </span><a href="https://social.phantanews.de/tags/Render" rel="nofollow noopener" target="_blank">#Render</a><span> </span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener" target="_blank">#C4D</a><span> </span><a href="https://social.phantanews.de/tags/Cycles4D" rel="nofollow noopener" target="_blank">#Cycles4D</a><span> </span><a href="https://social.phantanews.de/tags/Cycles" rel="nofollow noopener" target="_blank">#Cycles</a><span> </span><a href="https://social.phantanews.de/tags/ScienceFiction" rel="nofollow noopener" target="_blank">#ScienceFiction</a><span> </span><a href="https://social.phantanews.de/tags/StarTrek" rel="nofollow noopener" target="_blank">#StarTrek</a></p>
Xanathon<p><span>Wormhole WIP part 2. <br><br>One torus (set invisible) has a ring polygon selection in the hole that emits the particles, they are bound to the surface by a modifier. Another torus roughly at the same position has a noise-based deformer added to it to make it a little more interesting and then I added a noise-based black/blue shader to it. the first emitter controls a second Nexus up-res emitter that adds more particles without making this extremely slow (it already is not very fast because of the number of particles, even when baked). A third emitter emits the particle stream from the hole. In the hole is a light to create the volumetric cone. Around the light is a black cylinder so you only see the volumetrics outside the wormhole. Rendered in Cycles4D<br><br>My frst serious experiments with X-Particles.<br><br></span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener" target="_blank">#C4D</a><span> </span><a href="https://social.phantanews.de/tags/Xparticles" rel="nofollow noopener" target="_blank">#Xparticles</a><span> </span><a href="https://social.phantanews.de/tags/Cycles" rel="nofollow noopener" target="_blank">#Cycles</a><span> </span><a href="https://social.phantanews.de/tags/Cycles4D" rel="nofollow noopener" target="_blank">#Cycles4D</a><span> </span><a href="https://social.phantanews.de/tags/Wormhole" rel="nofollow noopener" target="_blank">#Wormhole</a></p>
Xanathon<p><span>"The Cosmic Eye"<br><br></span><a href="https://social.phantanews.de/tags/Xparticles" rel="nofollow noopener" target="_blank">#Xparticles</a><span> system in </span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener" target="_blank">#C4D</a><span> , rendered in </span><a href="https://social.phantanews.de/tags/Cycles" rel="nofollow noopener" target="_blank">#Cycles</a><span> <br><br></span><a href="https://social.phantanews.de/tags/render" rel="nofollow noopener" target="_blank">#render</a><span> </span><a href="https://social.phantanews.de/tags/renderedArt" rel="nofollow noopener" target="_blank">#renderedArt</a><span> </span><a href="https://social.phantanews.de/tags/3DRender" rel="nofollow noopener" target="_blank">#3DRender</a><span> </span><a href="https://social.phantanews.de/tags/CGArt" rel="nofollow noopener" target="_blank">#CGArt</a><span> </span><a href="https://social.phantanews.de/tags/CGI" rel="nofollow noopener" target="_blank">#CGI</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt" rel="nofollow noopener" target="_blank">#MastoArt</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt" rel="nofollow noopener" target="_blank">#MastoArt</a><span> 3D </span><a href="https://social.phantanews.de/tags/Xanathon" rel="nofollow noopener" target="_blank">#Xanathon</a><span> </span><a href="https://social.phantanews.de/tags/particles" rel="nofollow noopener" target="_blank">#particles</a></p>
Xanathon<p><span>Frame 134<br><br>Way out of my comfort zone: Abstract.<br><br>Particle simulation system in Cinema4D, particle sequence frame 134, rendered in Redshift (older version because Maxon hates their customers).<br><br></span><a href="https://social.phantanews.de/tags/Render" rel="nofollow noopener" target="_blank">#Render</a><span> </span><a href="https://social.phantanews.de/tags/RenderedArt" rel="nofollow noopener" target="_blank">#RenderedArt</a><span> </span><a href="https://social.phantanews.de/tags/3DRender" rel="nofollow noopener" target="_blank">#3DRender</a><span> </span><a href="https://social.phantanews.de/tags/CGArt" rel="nofollow noopener" target="_blank">#CGArt</a><span> </span><a href="https://social.phantanews.de/tags/CGI" rel="nofollow noopener" target="_blank">#CGI</a><span> </span><a href="https://social.phantanews.de/tags/Abstract" rel="nofollow noopener" target="_blank">#Abstract</a><span> </span><a href="https://social.phantanews.de/tags/Particles" rel="nofollow noopener" target="_blank">#Particles</a><span> </span><a href="https://social.phantanews.de/tags/ParticleSystem" rel="nofollow noopener" target="_blank">#ParticleSystem</a><span> </span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener" target="_blank">#C4D</a><span> </span><a href="https://social.phantanews.de/tags/Redshift" rel="nofollow noopener" target="_blank">#Redshift</a><span> </span><a href="https://social.phantanews.de/tags/Xparticles" rel="nofollow noopener" target="_blank">#Xparticles</a><span> </span><a href="https://social.phantanews.de/tags/Cinema4D" rel="nofollow noopener" target="_blank">#Cinema4D</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt" rel="nofollow noopener" target="_blank">#MastoArt</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt3D" rel="nofollow noopener" target="_blank">#MastoArt3D</a></p>
Xanathon<p><span>Microcosm<br><br>(I did another tutorial by Velocitypeak)<br><br></span><a href="https://social.phantanews.de/tags/Render" rel="nofollow noopener" target="_blank">#Render</a><span> </span><a href="https://social.phantanews.de/tags/RenderedArt" rel="nofollow noopener" target="_blank">#RenderedArt</a><span> </span><a href="https://social.phantanews.de/tags/Particles" rel="nofollow noopener" target="_blank">#Particles</a><span> </span><a href="https://social.phantanews.de/tags/Xparticles" rel="nofollow noopener" target="_blank">#Xparticles</a><span> </span><a href="https://social.phantanews.de/tags/Redshift" rel="nofollow noopener" target="_blank">#Redshift</a><span> </span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener" target="_blank">#C4D</a><span> </span><a href="https://social.phantanews.de/tags/Cinema4D" rel="nofollow noopener" target="_blank">#Cinema4D</a><span> </span><a href="https://social.phantanews.de/tags/Microcosm" rel="nofollow noopener" target="_blank">#Microcosm</a><span> </span><a href="https://social.phantanews.de/tags/Bubble" rel="nofollow noopener" target="_blank">#Bubble</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt" rel="nofollow noopener" target="_blank">#MastoArt</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt3D" rel="nofollow noopener" target="_blank">#MastoArt3D</a><span> </span><a href="https://social.phantanews.de/tags/Abstract" rel="nofollow noopener" target="_blank">#Abstract</a></p>
Xanathon<p><span>Particle Growth<br><br>Xparticles in C4D from a tutorial by Velocitypeak<br><br></span><a href="https://social.phantanews.de/tags/Render" rel="nofollow noopener" target="_blank">#Render</a><span> </span><a href="https://social.phantanews.de/tags/Animation" rel="nofollow noopener" target="_blank">#Animation</a><span> </span><a href="https://social.phantanews.de/tags/Particles" rel="nofollow noopener" target="_blank">#Particles</a><span> </span><a href="https://social.phantanews.de/tags/XParticles" rel="nofollow noopener" target="_blank">#XParticles</a><span> </span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener" target="_blank">#C4D</a><span> </span><a href="https://social.phantanews.de/tags/ParticleSystem" rel="nofollow noopener" target="_blank">#ParticleSystem</a><span> </span><a href="https://social.phantanews.de/tags/3DArt" rel="nofollow noopener" target="_blank">#3DArt</a><span> </span><a href="https://social.phantanews.de/tags/CGI" rel="nofollow noopener" target="_blank">#CGI</a><span> </span><a href="https://social.phantanews.de/tags/CGArt" rel="nofollow noopener" target="_blank">#CGArt</a><span> </span><a href="https://social.phantanews.de/tags/RenderedArt" rel="nofollow noopener" target="_blank">#RenderedArt</a><span> </span><a href="https://social.phantanews.de/tags/Bubbles" rel="nofollow noopener" target="_blank">#Bubbles</a></p>
Xanathon<p><span>Rings<br><br>New animation version with new water simulation. The last one was noise based and that lead to the gelatinous look. That was funny and fit to an alien world, but I wanted a "watery" look. So this one uses XParticles xpOcean. (see the first anim version on instagram: <br></span><a href="https://www.instagram.com/reel/C6GTCXWsGl1/?utm_source=ig_web_copy_link&amp;igsh=MzRlODBiNWFlZA==" rel="nofollow noopener" target="_blank">https://www.instagram.com/reel/C6GTCXWsGl1/?utm_source=ig_web_copy_link&amp;igsh=MzRlODBiNWFlZA==</a><span> )<br><br></span><a href="https://social.phantanews.de/tags/Render" rel="nofollow noopener" target="_blank">#Render</a><span> </span><a href="https://social.phantanews.de/tags/Animation" rel="nofollow noopener" target="_blank">#Animation</a><span> </span><a href="https://social.phantanews.de/tags/RenderedArt" rel="nofollow noopener" target="_blank">#RenderedArt</a><span> </span><a href="https://social.phantanews.de/tags/AnimatedArt" rel="nofollow noopener" target="_blank">#AnimatedArt</a><span> </span><a href="https://social.phantanews.de/tags/SF" rel="nofollow noopener" target="_blank">#SF</a><span> </span><a href="https://social.phantanews.de/tags/SciFi" rel="nofollow noopener" target="_blank">#SciFi</a><span> </span><a href="https://social.phantanews.de/tags/ScienceFiction" rel="nofollow noopener" target="_blank">#ScienceFiction</a><span> </span><a href="https://social.phantanews.de/tags/Astronaut" rel="nofollow noopener" target="_blank">#Astronaut</a><span> </span><a href="https://social.phantanews.de/tags/AlienPlanet" rel="nofollow noopener" target="_blank">#AlienPlanet</a><span> </span><a href="https://social.phantanews.de/tags/AlienWorld" rel="nofollow noopener" target="_blank">#AlienWorld</a><span> </span><a href="https://social.phantanews.de/tags/CGI" rel="nofollow noopener" target="_blank">#CGI</a><span> </span><a href="https://social.phantanews.de/tags/3DArt" rel="nofollow noopener" target="_blank">#3DArt</a><span> </span><a href="https://social.phantanews.de/tags/CGArt" rel="nofollow noopener" target="_blank">#CGArt</a><span> </span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener" target="_blank">#C4D</a><span> </span><a href="https://social.phantanews.de/tags/Redshift3D" rel="nofollow noopener" target="_blank">#Redshift3D</a><span> </span><a href="https://social.phantanews.de/tags/Rings" rel="nofollow noopener" target="_blank">#Rings</a><span> </span><a href="https://social.phantanews.de/tags/XParticles" rel="nofollow noopener" target="_blank">#XParticles</a><span> </span><a href="https://social.phantanews.de/tags/xpOcean" rel="nofollow noopener" target="_blank">#xpOcean</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt" rel="nofollow noopener" target="_blank">#MastoArt</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt3D" rel="nofollow noopener" target="_blank">#MastoArt3D</a></p>
Thomas Heckel<p>H.02
<a href="https://mastodon.art/tags/Cinema4D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Cinema4D</span></a> <a href="https://mastodon.art/tags/ArnoldRenderer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ArnoldRenderer</span></a> <a href="https://mastodon.art/tags/toonshader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>toonshader</span></a> <a href="https://mastodon.art/tags/C4DtoA" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>C4DtoA</span></a> <a href="https://mastodon.art/tags/digitalart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>digitalart</span></a> <a href="https://mastodon.art/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.art/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://mastodon.art/tags/rendering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rendering</span></a> <a href="https://mastodon.art/tags/Xparticles" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Xparticles</span></a> <a href="https://mastodon.art/tags/motiongraphics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>motiongraphics</span></a></p>